Replace the per-platform native form POST + manual CSRF + JSON/Blade popup callback with a single Inertia mechanism: - popupCallback() renders the accounts/PopupCallback Inertia page (notifies the opener + closes the popup) for both the GET OAuth callbacks and the selection submits. Drops the auth.social-callback Blade view, the expectsJson JSON branch, and useHttp/useSocialConnect on the frontend. - Selection/credential pages (LinkedIn, Facebook, Instagram, Bluesky, Mastodon) use Inertia useForm: automatic CSRF + native validation errors. - Unify the three selection screens on one row + View/Choose layout; the LinkedIn company tag now uses a building icon. - Bluesky auth failures throw ValidationException (422 for XHR, redirect back with errors otherwise). Controller tests updated from assertViewIs/assertViewHas to assertInertia.
81 lines
3.3 KiB
PHP
81 lines
3.3 KiB
PHP
<?php
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declare(strict_types=1);
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use App\Enums\SocialAccount\Platform;
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use App\Enums\SocialAccount\Status;
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use App\Enums\UserWorkspace\Role;
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use App\Models\User;
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use App\Models\Workspace;
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use Inertia\Testing\AssertableInertia;
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use Laravel\Socialite\Facades\Socialite;
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use Laravel\Socialite\Two\User as SocialiteUser;
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beforeEach(function () {
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$this->user = User::factory()->create();
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$this->workspace = Workspace::factory()->create(['user_id' => $this->user->id]);
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$this->user->update(['current_workspace_id' => $this->workspace->id]);
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$this->workspace->members()->attach($this->user->id, ['role' => Role::Member->value]);
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});
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test('discord connect redirects to the oauth provider', function () {
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$driverMock = Mockery::mock();
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$driverMock->shouldReceive('scopes')->andReturnSelf();
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$driverMock->shouldReceive('redirect')->andReturn(Mockery::mock([
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'getTargetUrl' => 'https://discord.com/api/oauth2/authorize?test=1',
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]));
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Socialite::shouldReceive('driver')->with('discord')->andReturn($driverMock);
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$this->actingAs($this->user)
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->withHeader('X-Inertia', 'true')
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->get(route('app.social.discord.connect'))
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->assertStatus(409); // Inertia::location
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expect(session('social_connect_workspace'))->toBe($this->workspace->id);
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});
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test('discord oauth callback creates the server account', function () {
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session(['social_connect_workspace' => $this->workspace->id]);
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$socialiteUser = Mockery::mock(SocialiteUser::class);
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$socialiteUser->shouldReceive('getId')->andReturn('999000111'); // guild id
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$socialiteUser->shouldReceive('getNickname')->andReturn('My Server');
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$socialiteUser->shouldReceive('getName')->andReturn('My Server');
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$socialiteUser->shouldReceive('getAvatar')->andReturn(null);
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$socialiteUser->token = 'discord-access-token';
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$socialiteUser->refreshToken = 'discord-refresh-token';
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$socialiteUser->expiresIn = null;
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$socialiteUser->approvedScopes = ['bot', 'identify', 'guilds'];
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Socialite::shouldReceive('driver')->with('discord')->andReturn(Mockery::mock(['user' => $socialiteUser]));
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$response = $this->actingAs($this->user)->get(route('app.social.discord.callback'));
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$response->assertOk();
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$response->assertInertia(fn (AssertableInertia $page) => $page->where('success', true));
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$this->assertDatabaseHas('social_accounts', [
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'workspace_id' => $this->workspace->id,
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'platform' => Platform::Discord->value,
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'platform_user_id' => '999000111',
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'status' => Status::Connected->value,
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]);
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});
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test('discord callback fails gracefully when no server was authorized', function () {
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session(['social_connect_workspace' => $this->workspace->id]);
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// DiscordProvider throws when the token response carries no guild.
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$mock = Mockery::mock();
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$mock->shouldReceive('user')->andThrow(new RuntimeException('Discord authorization did not include a server.'));
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Socialite::shouldReceive('driver')->with('discord')->andReturn($mock);
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$response = $this->actingAs($this->user)->get(route('app.social.discord.callback'));
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$response->assertOk();
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$response->assertInertia(fn (AssertableInertia $page) => $page->where('success', false));
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expect($this->workspace->socialAccounts()->where('platform', Platform::Discord)->count())->toBe(0);
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});
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